QUEST TEAM LEAD - Assassination Missions

Lead Quest Designer for the team responsible for the Assassination quests for the Siege of Paris DLC, which are meant to evoke the style and agency of the open-ended “Black Box Assassinations” all the way back in AC Unity.

Established a design framework to build these Assassination Missions while still relying on the more linear style of quest systems & UI of AC Valhalla. Delivered some content as hands-on design owner while leading a team of other QDs to deliver their own content.